EverGirl (GBA)

Walkthrough

Episode 1

You start in your room. Walk around a bit until your phone rings. Your aunt asks tells you she's selling everView Theatre, and that she wants you to make sure it looks alright by the end of the week.

Go left and exit the bedroom. Talk to Stephanie in the hallway to learn a bit about the controls. Go left and exit through the door. Take the stairs down on your right. Walk left and talk to Karen to get the key to the theatre. Go through the door with the window to go outside.

Go right until your phone rings. You learn that you can collect objects and run. Run to the right until you see the theatre. The phone rings again to tell you how to save your game. Enter the theatre.

Walk around a little and you will learn your goal: to turn the theatre into a café. Run to the right and go upstairs. The phone rings again to tell you more about the game controls. Run to the left to get another phone call explaining the storage rooms and how to move objects around.

Episode 2

Now is a good time to clear out the old furniture. Pick up each item at a time and drop them in the garbage can. Go outside the theatre and run left. Chloe needs help finding her dog. Run all the way to the left until you see a gate. You hear the dog barking, but the gate is closed. Talk to the girl standing near the gate. Her sister has the key.

Run to the right until you see a girl near the fire hydrant. She wants you to get her kite, so run to the right a little and you will see it hanging from a tree. Jump to get it, go left and talk to the girl again to get the key. Run left and talk to the girl by the gate. Walk up to the gate to unlock it. Keep running left to find Cookie in the park. Keep up with Cookie and walk her home.

Talk to Chloe standing outside twice. Cookie ran away again, so you can take Stephanie's rollerblades and go find her. Easy mini-game, just jump to pick up everIcons and keep going right until you the race ends. Talk to Chloe once more.

Episode 3

You have a message. Press the R trigger and read your messages. Stephanie asks you to call Taylor, so grab the phone book (press the L trigger) and call her. Go left, exit your room. Go left, exit the hallway. Go downstairs. Taylor's room is through the red door. Now you need some fabric for your outfit. Exit the room, go outside.

Go right towards the stores. The fabric store has a sign with scissors and a ribbon on it. Enter the door. Talk to the store clerk. Go right and pick a roll of fabric from one of the shelves. Talk to the store clerk again. Exit and go left.

Just outside, a girl has lost her purse in one of the stores. Go to the party store (the sign has a present and a balloon) and look inside to find the wallet. Exit the store, go left and talk to the girl outside the fabric store. You can now collect flowers.

Go left towards the house. Enter and go right to Taylor's room. To make sure the outfit fits, you need to do a little dancing test. Press the right buttons as they reach the circle area.

Walk around a bit until the phone rings. Go outside, go right, stop at the theatre/café entrance. Since you already cleared all the old furniture, talk to the worker outside.

Episode 4

Check your messages. Call Stephanie. Go left, exit your room. Go downstairs and go outside. Go left to the park. Karen isn't here, so call Stephanie again. Go right to the park entrance. Talk to Stephanie. Call Taylor, Chloe and Karen. Go back left and all the way to the end of the park. You find Karen's phone. Talk to the girl near the big tree and banners. Go right to the stores area. Enter the music store (first door before the fabric store). Karen is inside, to the right. Go back outside, go right to the theatre/café.

The phone rings again, you're supposed to clear the two floors of the old furniture. But you've done that, so just talk to the worker outside.

Episode 5

Press the R trigger and read your message. Press the L trigger and call Taylor. You need some paint. Exit the room, leave the house, go right to the stores area. Enter the general store (the sign has paint buckets and a brush on it). Talk to the store clerk. Now you need to take some pictures. Exit the store, go left and enter the park.

This mini-game is pretty easy. There are little icons on the top left showing what you need to take pictures of, so take your time not to waste any shots. You need 8 good photos. Go right and back to the general store. Talk to the store clerk and leave the store.

The phone rings, you need to go hand out some flyers now. Go left, to the house, enter Karen's room (green door). Another rollerblading mini-game, this time you have to press B to deliver a flyer to someone. Press the left arrow to slow down if you need to. When you're done, just walk around for a while until your phone rings.

One storage room is now open on the 2nd floor of the theatre/café. Go right and enter to check it out. Nice paint job! Go upstairs and enter the door with the bookcase sign. There are some chairs here, so pick the one you like (press B) and walk around the café placing them on the right spots. You need 2 on the top floor and 5 on the bottom floor. Go outside when done and talk to the worker.

Episode 6

Check your messages. Call aunt Angie. You need to renew the building permit for the café. Go left, head home and talk to Karen. Karen's room is the one with the green door on the ground floor. Go outside, go left and enter the park. Walk all the way to the left. It's mini-game time: take 8 good pictures. Go right when you're done.

A girl needs your help catching butterflies. Walk up to a butterfly and press B to catch it. Catch a few and talk to the girl again. Now you can catch butterflies anywhere.

Go right, enter the house, go into Karen's room. Now you need to collect signatures, so grab the papers on the bed and go outside. Go left to the park and start from there. Walk up to someone and press B to collect a signature. Walk all the way to the right to the end of the town, collecting signatures. Then walk back to the house and collect some more along the way. Talk to Karen again. It's rollerblading time now, just keep going and collect some icons along the way. When you stop, walk left and press B in front of the mailbox to mail the letters. Now you can walk around for a bit, collect some flower and butterflies while you wait.

The phone rings, Taylor has some new things in the café. Go left and enter the café. Go upstairs and enter the storage room to the right. You can pick any bookcase and place 6 of them on the second floor. You can repaint them too, but more colors will be available later. When you're done with the bookcases, walk outside and talk to the worker.

Episode 7

Check your messages and call Chloe. Your café needs some music, so go left towards the music store. The DJ is outside, but she seemed to have lost her keys. Go right, you will find the keys past the bakery near a street lamp. Go left towards the park, you will see the DJ standing outside her house. Follow her inside.

Now she can't remember the combination for her locker. Call Karen asking for help. You will have to play a memory/simon-says game to open the locker. It's only 5 moves, nothing to worry about. Talk to DJ after opening the locker and you can leave. Head right and enter the music store. Talk to the clerk to get the CD. Exit and go left towards the house. Go inside, go upstairs and enter the purple door (Chloe's room). Talk to Chloe, and then walk around for a while.

The phone rings, Karen tells you there's another paint color for you to use. Go outside, head right, go into the café if you want to change furniture colors. Talk to the worker when done.

Episode 8

Check your messages and call aunt Aungie. Find Karen in her room (ground floor, green door). She's printing some letters of appeal, and you have to do a little memory game. When you're done, try walking out. Karen will give you Stephanie's rollerblades, so off you go into another mini-racing game. The mailbox will be to the left of where you stop.

Call Taylor. She needs new pictures, so automatically you will be doing a photography mini-game. Take 8 good pictures. When you're done, just walk around towards the café and collect some objects for a while.

The phone will ring. Stephanie has opened the middle storage room, so enter the café and go check it out. You can place two sofas on the second floor. Talk to the worker outside when you're done.

Episode 9

Check your messages. Call Stephanie. Go downstairs and find Karen in her room. While the tickets are printing, you will have to do a karate rhythm game. Just press the buttons as they hit the circle area. Talk to Karen again when done, and go find Stephanie in town. Go outside and head right, she's near a street lamp.

It's rollerblading time. Just like with the flyers, you need to press B when passing someone to give them a ticket. When you're done, just walk around for a while until the phone rings.

Now that you have a gift certificate for any store, you can get a pet. Go right, pass the café and enter the pet store. Talk to the store clerk and pick a pet. I suggest the bird, since there's a place for it in your room and you can get an aquarium later from one of the other girls. Leave the store and go left to the café.

Go upstairs and check the storage room to the left. Pick a table and place one upstairs and three downstairs. Change colors if you want. Talk to the worker outside when done.

Episode 10

Check your messages. Call Taylor. Go outside, go right to the school, it's the big building at the end of the town. Go inside and check the lockers. Call Taylor. Call Karen. You will have to open 4 locks with the memory game, 5 moves each lock. You have the markers, now you need the paper. Pick up the paper on the desk, looks like an orange and yellow poster. Go left, enter the house, go to Taylor's room (bottom floor, red door). Talk to Taylor. Now go outside and walk around a little, collect some objects. Go back into the house, talk to Taylor again and pick one of the posters on the table.

Go outside, go right towards town. You can place a poster where a spot is flashing on a building. You can place 12 posters in total, the pet store is the last spot available. Go back to the house when done, talk to Taylor again. Walk outside, go right and talk to the worker outside the café.

Episode 11

Check messages. Call Chloe. Go outside, go left. A girl needs your help taking some pictures of birds, butterflies and her dog. If you want to play the mini-game, talk to her again. Hurry up and take 8 good pictures for her. Then rush to the far left of the park until you see Chloe. Play the karate rhythm mini-game. Talk to Chloe when you're done, she will be to your left. Walk to the right, pick up any objects you want. Talk to the worker outside the café.

Episode 12

Check your messages, call Stephanie. Call Taylor, Chloe and Karen. Find Stephanie in her room (blue door). You will have to race on rollerblades to get to the bakery. You will be inside when the race ends. Talk to the store clerk. You need to go to the other bakery. Go outside and go right. You have to rollerblade again. You will be in the bakery when the race is over. Talk to the store clerk. Once you have the cakes, go outside. The phone rings.

Stephanie calls you to say you can pick up some of the stuff in her room and around the house to put in your room. You can go to the house and rearrange your room, or go straight to the café and check out the left storage room. You can now place two posters on the walls (hop on the tables to reach the spot) and garlands on the stage downstairs. Talk to the worker outside when you're done.

If you want to decorate your room, you can use the furniture from all over the house. Use the paint cans to change furniture colors. Here is what you can fit in your room:

  • sofa to the left of the closet
  • aquarium from Stephanie's room on the table (left end)
  • floor lamp to the right of the closet
  • bookcase next to the bird
  • chair next to the dresser
  • poster between the dresser and the bed

Episode 13

Check your messages. Call Chloe. Go outside, go right to the general store. It's closed for karate practice, which is done in the park. Go left, to the end of the park and talk to a girl there. Go back to the general store and pick up the lights for the stage from the far right shelf. Go outside, go right, enter the café. Talk to Chloe, she's the second girl standing inside to the right. Go to the left side of the stage and turn the lights on, pick any color you want by flipping the switch many times.

Time for a rhythm game to test the stage. When you're done, go to the left storage room and pick up the curtains for the stage. Paint them if you want. Go outside, the phone will ring. Talk to the worker.

Episode 14

Look around for aunt Aungie. She's where Chloe was before, second person to the right. Time to celebrate the opening of the café with a rhythm mini-game. This one is a lot faster. Talk to aunt Angie again when you're done. The game ends with your everScope.